VR_I
Dance piece in immersive VR
Project info
Principal:
Cie Gilles Jobin

Year:
2017
Categories
VR_I
Summary
Blending art with technology, Gilles Jobin in collaboration with Artanim developed VR_I, a work in which the creator questions our perception of reality and enters new unexplored and unchartered territories for contemporary dance. Thanks to the virtual reality (VR) technology developed by Artanim, VR_I viewers equipped with VR headsets and backpack computers move freely in a total virtual space. Five viewers at a time may explore this world, moving in turn in an endless desert, an urban landscape or inside a loft at the top of a mountain. Participants each embody an avatar that faithfully replicates their movements, enhancing the feeling of immersion in the virtual world while also enabling them to see their peers. During the experience, participants can thus interact physically and even communicate with the others. Five virtual dancers then come to blur their perception, multiplying, growing to the point of becoming giants or becoming tiny. With these effects of scale, Gilles Jobin addresses the concept of spatiality in a truly original way.

World Premiere at Festival du Nouveau Cinéma, Montreal, October 6-10, 2017.
Swiss premier at Théâtre Forum Meyrin, October 12-15, 2017.
More dates to be announced here.

More information on the VR technology here.
Credits
A project by Cie Gilles Jobin and Artanim

Production
Cie Gilles Jobin

Choreography
Gilles Jobin

3D scans and motion capture
Artanim

VR platform and immersive technology
Artanim